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Library doesn't restart threadpools after call to shutdownThreadPool()

    Details

    • Type: Bug Bug
    • Status: Closed
    • Priority: Major Major
    • Resolution: Fixed
    • Affects Version/s: None
    • Fix Version/s: 6.2.3, 6.3
    • Component/s: None
    • Labels:
      None
    • Environment:
      Applet example

      Description

      A community member has reported a issue with calling library.shutdownThreadPool() when there are two applets on a web page. What appears to be happening is that applet 1 shuts down the thread pools even know applet 2 still needs a valid reference.

      The proposed work around is to have the Library initializeThreadPool() if needed when execute() or executeImage() is called.

        Activity

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        Patrick Corless added a comment -

        Marking as fixed.

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        Patrick Corless added a comment - Marking as fixed.

          People

          • Assignee:
            Patrick Corless
            Reporter:
            Patrick Corless
          • Votes:
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            Dates

            • Created:
              Updated:
              Resolved: