Details
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Type:
Bug
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Status: Closed
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Priority:
Major
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Resolution: Fixed
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Affects Version/s: EE-3.0.0.GA_P01, EE-3.2.0.GA
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Fix Version/s: EE-3.3.0.GA_P01, 4.0.BETA, 4.0
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Component/s: ICE-Components
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Labels:None
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Environment:All
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Assignee Priority:P1
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Salesforce Case Reference:
Description
A customer has reported the following issue:
"under high load we get a ConcurrentModificationException from InputRichTextResourceHandler.calculateMappings().
The most probable reason for this is that the resource handler as a singleton gets called by the multi-threaded PreRenderViewEvent and thus has to synchronize the access to its variables (in this case allResources, but imageResources is dangerous as well)."
"under high load we get a ConcurrentModificationException from InputRichTextResourceHandler.calculateMappings().
The most probable reason for this is that the resource handler as a singleton gets called by the multi-threaded PreRenderViewEvent and thus has to synchronize the access to its variables (in this case allResources, but imageResources is dangerous as well)."
Activity
Field | Original Value | New Value |
---|---|---|
Assignee | Arturo Zambrano [ artzambrano ] | |
Fix Version/s | EE-3.3.0.GA_P01 [ 11174 ] | |
Fix Version/s | 3.4 [ 10770 ] | |
Assignee Priority | P1 [ 10010 ] |
Salesforce Case Reference | 5007000000Uc3vdAAB |
Attachment | stacktrace.txt [ 16138 ] |
Issue Type | Improvement [ 4 ] | Bug [ 1 ] |
Repository | Revision | Date | User | Message |
ICEsoft Public SVN Repository | #37242 | Fri Jul 26 10:34:51 MDT 2013 | art.zambrano | |
Files Changed | ||||
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Repository | Revision | Date | User | Message |
ICEsoft Public SVN Repository | #37245 | Fri Jul 26 10:41:06 MDT 2013 | art.zambrano | |
Files Changed | ||||
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Repository | Revision | Date | User | Message |
ICEsoft Public SVN Repository | #37247 | Fri Jul 26 11:19:24 MDT 2013 | art.zambrano | |
Files Changed | ||||
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Status | Open [ 1 ] | Resolved [ 5 ] |
Resolution | Fixed [ 1 ] |
Fix Version/s | 4.0 [ 11382 ] |
Status | Resolved [ 5 ] | Closed [ 6 ] |
Any ResourceHandler would be concurrently accessed by different user's lifecycles, so should hold all state either in a method's scope, or if state needs to transcend lifecycles, then hold it in the appropriate Flash/FacesContext/Session/Application map.